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The Legend of Zelda: A Link to the Past Super Nintendo Entertainment System SNES Game Cartridge PAL

$139.95 AUD
Title

Displayed image is not of the actual cartridge.

Recently, famine and drought have plagued Hyrule. When all seemed lost, a mysterious wizard, Agahnim, appeared and stopped these strange happenings from occurring. But there is talk that Agahnim now rules the country with his magic, behind the scenes. And then, one night, the Princess of Hyrule, Zelda, calls out for help - and the one who hears her pleas is a young lad named Link.

The Legend of Zelda: A Link to the Past is a top-down action game with puzzle-solving elements (similar to the original Legend of Zelda). Players assume the role of Link, and their goal is to rescue Princess Zelda and save the land of Hyrule. All combat in the game is action-oriented - the player can make the protagonist swing the sword at enemies with a press of a button, or spin the sword around for a more powerful attack by holding down the button until it is charged.

Progression through the game is done by conquering a series of dungeons - each dungeon has its own special item associated with it, such as the hookshot (which latches onto a far-off object and pulls Link across) or the hammer (which can be used to flatten objects in your way). Most of these dungeons are rendered impassable until the dungeon's particular item is acquired; from there, the rest of the dungeon becomes accessible due to Link's latest new ability. The bosses of each dungeon are also themed to that level's particular item.

Link starts out with only three units of health; however, these can be increased by defeating dungeon bosses, which give one additional heart container, or by finding four 'pieces of heart'; which can be given for anything from passing a small trial to winning a mini-game. Some of Link's items also use magic - this can be refilled with collectible green magic pots. After defeating the initial three dungeons, Link gains access to the Dark World - many puzzles and difficulties come from alternating between the Light World (Hyrule) and the Dark World to make his way past previously impassable obstacles.

Warranty information

All products sold by Trippy Trades come with a 90-day warranty, ensuring they are free from defects in materials or workmanship and any mechanical or electrical faults. If a product is found to be faulty within 90 days of purchase, For more details, please refer to our full warranty policy.

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Barcode: 55404939
Trippy Trades

The Legend of Zelda: A Link to the Past Super Nintendo Entertainment System SNES Game Cartridge PAL

From $139.95 AUD

Displayed image is not of the actual cartridge.

Recently, famine and drought have plagued Hyrule. When all seemed lost, a mysterious wizard, Agahnim, appeared and stopped these strange happenings from occurring. But there is talk that Agahnim now rules the country with his magic, behind the scenes. And then, one night, the Princess of Hyrule, Zelda, calls out for help - and the one who hears her pleas is a young lad named Link.

The Legend of Zelda: A Link to the Past is a top-down action game with puzzle-solving elements (similar to the original Legend of Zelda). Players assume the role of Link, and their goal is to rescue Princess Zelda and save the land of Hyrule. All combat in the game is action-oriented - the player can make the protagonist swing the sword at enemies with a press of a button, or spin the sword around for a more powerful attack by holding down the button until it is charged.

Progression through the game is done by conquering a series of dungeons - each dungeon has its own special item associated with it, such as the hookshot (which latches onto a far-off object and pulls Link across) or the hammer (which can be used to flatten objects in your way). Most of these dungeons are rendered impassable until the dungeon's particular item is acquired; from there, the rest of the dungeon becomes accessible due to Link's latest new ability. The bosses of each dungeon are also themed to that level's particular item.

Link starts out with only three units of health; however, these can be increased by defeating dungeon bosses, which give one additional heart container, or by finding four 'pieces of heart'; which can be given for anything from passing a small trial to winning a mini-game. Some of Link's items also use magic - this can be refilled with collectible green magic pots. After defeating the initial three dungeons, Link gains access to the Dark World - many puzzles and difficulties come from alternating between the Light World (Hyrule) and the Dark World to make his way past previously impassable obstacles.

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